An Expansion for the popular Circadians: Chaos Order. A competitive, confrontational area control game with highly asymmetric Factions.
The days on Ryh are longer than those on Earth. Yet somehow it was still 33 rotations before we encountered the Oxataya - another 12 before we met any Ahzuri. So far our negotiations have gone well. Oxataya are an ancient water-dwelling clan, full of wisdom, knowledge and insight. Ahzuri are an ascetic mountain tribe of which we still know very little. We have learnt a lot from Oxataya, and their temples, but there is still much to discover. Our new research outposts and specialists have shown great promise so far. Still, only time will tell.
Features:
- New Specialist Dice and Outposts for powerful actions and added versatility when assigning Dice;
- 2 additional Factions to Negotiate with - Oxataya and Ahzuri;
- 12 new Leader Cards, each their own unique and game-changing ability
- 26 new Contract Cards (added to the original 36 in the base game), for even more strategies and combos to discover;
- More Farm Tiles, Ship Tiles, and Event Cards;
- Additional rules and components for the already highly praised solo mode.
Contents Summary:
- 1 Illustrated Rulebook
- 12 Leader cards
- 26 Contract Cards
- 6 Event Cards
- 6 Scheme Cards
- 2 Faction Boards
- 2 Negotiations Boards Extensions
- 4 Outpost Boards
- 1 Temple Board
- 3 Ship Tiles
- 3 Farm Tiles
- 1 Conspire Board
- 4 Character specific Tiles/Boards
- 12 specialist Dice
- 4 Incident Markers
At a Glance
- Number of Players: 1-4
- For Ages: 14+
- Playing Time: 60-90 min
- Game Type: Strategy